Skeleton Variants
Single source of truth for the `<Skeleton variant>` discriminated union. Every entry maps to a Tailwind shape class set that paints a placeholder matching the corresponding primitive / pattern / template.
Preview
Rendered from the story the storybook (a11y) CI gate runs axe against — the preview can't show something that hasn't been verified.
Install
Two equivalent paths — the URL works in any shadcn-CLI setup; the alias works once you've registered @interlace in your components.json.
npx shadcn@latest add https://ds.interlace.tools/r/skeleton-variants.jsonnpx shadcn@latest add @interlace/skeleton-variantsHistory
This component is at v1.7.0, first shipped in @interlace/ui 1.0.0. The version is stamped as a banner into the file the install writes, so the copy in your tree says which one you have — compare it with the number above before deciding whether to re-run the install.
No release note names this component yet. It shipped with the release above and has not changed since — see the full changelog for what moved elsewhere in the DS.
Import
3 named exports — pull the parts you need.
import { SKELETON_VARIANTS, SKELETON_VARIANT_CLASSES, SkeletonVariant } from '@/components/ui/skeleton-variants';Accessibility
Every story for this component is rendered headlessly and checked with axe-core (wcag2aa, wcag22aa, best-practice, ACT) on every PR. That gate has no continue-on-error, so what ships has zero known violations.
What follows is what static analysis can see. Axe cannot press a key and never sees an overlay open, so the operable-without-a-mouse claim lives in Behavior instead, where the keyboard path is replayed step by step.
- Focus + keyboard behaviour
- Native element semantics — no interaction layer to get wrong.
- Focus ring (WCAG 2.2 SC 2.4.13)
- Not focusable — no focus indicator required.
- Reduced motion
- No animation to gate.
- ARIA in the source
- None — semantics come from the element or the Base UI primitive rather than hand-written ARIA.
Dependencies
- Base UI primitive
- Native / no Base UI dependency
- Lucide icons
- none
- NPM dependencies
- none
- Registry dependencies
Source
The full implementation — components/ui/skeleton-variants.ts once installed.
export const SKELETON_VARIANTS = [
// ── Generic shapes (no specific primitive — reusable) ────────────────
'rect',
'circle',
'text',
'paragraph',
// ── Primitive-shaped (matches a primitive's resting silhouette) ──────
'avatar',
'badge',
'breadcrumb',
'button',
'card',
'code-block',
'input',
'menu',
'pagination',
'prose',
'tabs',
'tag',
…166 more lines…Registry JSON
The raw registry record — what the shadcn CLI fetches.